Rules

Basic Game Overview

IGOW is a version of the classic game, typically referred to as HORSE or SKATE, modified to work for a very large group of players via the internet and social media. The game is designed to be fun for all skill levels to participate. IGOW is not a super serious or intense competition, especially during the preseason training it is mostly for fun, and pilots of all skill levels are encouraged to participate! No one should make the mistake of not joining just because they don’t believe they can win. Just participating in IGOW will make anyone a better pilot and give them an excuse to go out and fly at least once a week. Plus, they will have a chance to win a ton of awesome prizes along the way! Many of the past IGOW players have drastically improved their flying skills while at the same time gaining followings and sponsorships largely due to their participation in the IGOW competitions. 

Weekly Challenges

Unlike a standard game of HORSE/SKATE where all players get in order and take turns attempting tricks, in IGOW most every week a Challenge will be released in video format on Thursdays and then all active players will have ~8 days to complete the challenge requirements and enter their video submission via the weekly Google Form before the specificed deadline on the following Saturday. Then on Saturday, I will host a livestream where I will watch all of the weekly video submissions and decide if each is a pass or fail for the given challenge. If a pilot cannot successfully complete all of the challenge requirements and properly enter their submission before the deadline then they will receive a letter. If a pilot receives 4 letters I-G-O-W, they will spell IGOW and thus they will be eliminated from the game. This is commonly referred to as "Whooping-Out" by players of previous seasons, and yes it still makes sense to say whoop-out evern though there are only 4 letters now because the last letter you get when you are knocked out is in fact a W, which stands for Whoop, so you still most certainly would be valid in refering to that elimination as a whoop-out. Convice me otherwise. 

Preseason aka IGOW Training Ground (8 Challneges - 8 Weeks)

*Any Size/Type of Quadcopter is allowed!*

IGOW5 will continue to evolve the game format from most previous seasons to maintain appeal to everyone from the novice pilots just trying to learn FPV freestyle basics to the expert pilots looking for top level competition. Similar to IGOW4, the fifth season will have a presesaon with 8 challenges that will be refered to as the "IGOW Training Ground." These challenges are for any skill level pilot to progress from a beginner level to intermediate level or for an experienced pilot to brush up on their fundamentals. The IGOW Training Ground is designed to acclimate new players to the game format and to replicate the first ~10 weeks of the game in past seasons which featured skills that use to be difficult with a whoop but now are considered basics due to the rapid progression in both technology and pilot skill over the last few years. Pilots are NOT required to participate in the preseason and there is no risk of elimination if you participate in the preseason challenges. 

Regular Season (12 Challenges - 15 Weeks)

**See Rules below for allowed Whoops**

The "Regular Season" of IGOW5 will begin after the last Training Ground Challenge with the first official IGOW5 challenge being released on June 1st. The first challenge will be unique in that pilots will have THREE WEEKS to complete the challenge and submit their videos via the official google form. The remainer of the regular season challenges will have the standard ~1 week deadline. There will then be a total of 12 challenges in the regular season. If a pilot fails or misses 4 total challenges during the regular season then they will spell "IGOW" and be knocked out of the competition. After the 12 challenges of the regular season the field will be narrowed down to 32 pilots who will compete in the playoffs.

Playoffs Group Round (2 Weeks)

Before the playoffs, all 32 pilots will have to create and declare a challenge. In the Group Round , pilots will be split into groups of eight each pilot will have 2 weeks to complete as many as 8 total challenges; the 7 challenges created by the other seven pilots in their group and their own challenge. The field with narrow from 32 to 16 with the 4 top pilots from each group moving on to the head to head rounds Note: This is a basic summary of the full playoff rules that can be found below.

Playoff Head to Head Rounds (2 Weeks)

The playoff for IGOW5 will function like a March Madness bracket. The top 16 pilots will be seeded into the bracket by the judges based on regular season and playoff performance. The pilots will compete head to head to move through the bracket in attempt to make the final four. Note: This is a basic summary of the full playoff rules that can be found below.

Finals (2 Weeks)

The finals of IGOW5 be a competition between the four top pilots with just one emerging as the IGOW5 Champion. The exact format is TBD. Note: This is a basic summary of the full playoff rules that can be found below.

 


What "Whoops" are Allowed in IGOW5:

This season we are allowing ANY SIZE/TYPE of QUADCOPTER for the IGOW Training Grounds! For the regular season we try to be as inclusive as possible with our definition of a "whoop" here at IGOW. Most any build you would refer to as a whoop probably will be allowed. We have no specific requirements for any components; you are welcome to use parts from any brand or combination of brands and all video and RX link systems are allowed. All video submissions for the regular season and playoffs of IGOW5 must be performed with ducted quadcopters aka "Whoops" that meet the following specifications:

Video Submission Rules

All video submissions for IGOW5 must meet the following criteria:


Full Playoff Rules


Coming Soon for IGOW5


Below is the old Rules for the IGOW4 playoffs


Groups Draft: After the 16 pilots who will be participating in the IGOW4 Finals are determined. The top 4 remaining pilots determined by letters and then power score will "draft" the remaining pilots into their group. The pilots get to choose their position in a Snake draft order based. Top pilot gets first pick of postion, then the rest pick in order. The draft will be done on livestream about 9/9 and top 4 pilots should be present but can also just provide a ranking list to Skittles before the stream. Top 4 pilots will have 90 seconds to make each pick.


Challenge Declaration: All pilots in the playoffs will have until Saturday September 16th at 11:00am PST to make up their 1st round challenges, get them approved by Skittles, and make some kind of video explaining their challenge. Pilots DO NOT have to actually complete their own challenges for declaration. Pilots can make up almost anything for their challenges involving flying a whoop, however some things that are NOT allowed include but are not limited to: 1: requiring LOS or a different TX or fly mode or grip style, or any other type specific TX manipulation (sorry no more 1 hand challenges allowed). 2: requiring any type of physical act while flying like moving around or doing a head stand or anything like that. You can require that you use yourself as an obstacle like in previous weekly challenges but you have to allow the option to sit or stand. 3. requiring obstacles or the challenge be set up in a space larger than 5' x 8' (152cm x244cm). 4. No UTT or race type challenges allowed where time would be used to rank everyone. You must set a pass/fail type challenge. 5. No requiring specific location or landmarks can be used as obstacles. Scavenger hunt type challenges are not allowed.


Round Play: Pilots in the playoffs will have 2 weeks from 9/16 to 9/30 to attempt the 4 total challenges from their group. They must attempt to complete the challenges of the 3 other pilots in their group as well as their own challenge. Submissions for the finals will be handeled by google form just like during the season and the deadline for all Round 1 Playoff Submisisons will be Saturday 9/30 at 12:00pm noon PST. During this two week period pilots who want to advance must also declare their challenges for Round 2 by the same deadline.


Scoring: Pilots will receive 10 points for successfully completing another pilot's challenge. If a pilot passes their own challenge they will receive 10 points and the following "bonus points" based on how the other 3 pilots in the group perform on their challenge. If all 3 other pilots complete the challenge then they will receive negative 9 bonus points (net +1 point), if one pilot fails they receive 3 bonus points (net +13), if two pilots fail the challenge they recieve 6 bonus points (net +16), and if all 3 other pilots fail the challenge and the pilot who created it passes they will will receive 10 bonus points (net +20) . If instead a pilot fails their own challenge and all three other pilots are able to pass this will result in a negative 11 points (net -11). If a pilot fails their own challenge and at least one other pilot also fails then this will result in no point awarded or removed (net 0), if 2 other pilots fail the creator pilot gets 1 point (net +1), and if all 3 other pilots fail then 2 points are awarded (net +2). At the end of the round the top two scoring pilots in each group will advance to the next round and the bottom two pilots will be eliminated.  


Tiebreakers: Ties will be determined first by who got closest to completing any mutually failed challenges. If that is equal or there are no mutually failed challenges, then whoever completed the "more difficult challenges" based on group performance will advance. If all that is equal then the total time of any challenges passed by both pilots will be used. If there are no alike challenges completed then it will go to letter status to start the playoffs. If that is also then same then fuck it, rock paper sissors best 2/3.


Round of 8


The next round will be the same as the previous except there will only be two groups. The two highest scoring pilots from the round of 16 get to draft the groups in this round.



Final 4


Details coming soon.



Fine Print

Obviously, IGOW is not responsible if you break your whoop or injure yourself or others, or damage property while attempting any challenges. IGOW does not encourage or condone the breaking of any local laws/rules/regulations while attempting to complete the challenges. If you do not feel safe or don’t want to take the risk of any challenge you can just skip that week and it will only cost you a letter. DO NOT feel pressured into anything you do not want to try! Remember, this is all for fun! By submitting a video you are allowing IGOW to use that content for any future purposes. The Tiny Whoop Team Pilot Sponsorship offer for the IGOW champion is pending Jesse Perkins approval of the winner; he retains the right not to offer the sponsorship for any reason.


Good Luck and Happy Whooping!